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The Forbidding Mausoleum Joe Camel Memorial Cemetery The Elven Outpost Paranor Forest The Fetid Swamp Misthaven Highlands The Edificant Church The City of Raven's Bluff Little Kyoto Minakami Forest Highrock Forest Anduin River The Dragonrealm The Dragon Hatchery The Dark Shrine The Eternal Stalemate The White Mountains Ithilien Forest Minas Morgul Cirith Ungol Isenmouthe Ephel Duath Ered Lithui Mount Doom Gorgoroth Udun The Native Village Darktree Marshes The Blood Sea The Land of Mordor

Goodar's Forest

Named after the priest who fled into the woods and enchanted it so that the plantlife flourished so much as to provide an impediment to movement, Goodar's Forest prevents citizens of the plagued village to the west from taking refuge in it. Even though a thick canopy prevents much light from reaching the ground, the magics allow dense undergrowth to grow, rendering many of the old forest paths unusable.