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ortals of the realms who have successfully completed a particular quest and challenge, avatars are granted class-specific powers that they are to use judiciously in service of Mozart. Although anyone can attain these levels, those who do tend to be amongst the more experienced in traveling the realms, and hence are often useful sources of information for those starting out. To find out more about the requirements to become an avatar, check the quest board in the basement of the Temple of Nevrast, in the Spire in Aluhryn, or in Kintar Maggond in Galtherdelve.
While avatars' primary powers are specific to their class, they all gain access to the Voice, a communication channel reserved to avatars, at level 100 (Initiate Avatar). Furthermore, for each level above 100, they gain a bonus of +1 to the maximums for each of their primary attributes, reaching a total of +10 as Grand Avatars. Multi-classed avatars also gain two points to their primary attributes with each new level, like single-classed characters, instead of one. Avatars are the most powerful and most highly successful citizens of Mozart Mud. It is hoped and expected that they will use their powers wisely!
Allannon looks down and smiles :) Morden Ghostly Nighteyes the Shadowalker Gen Typhon Armageddon
LifeBringer Casmiria the Avatar of Heal Baron Jhereg the Thinker Kurtuso relaxes Protagonist needs better company... Toxic has a nosebleed at this height Chef Qozzeck the crowned
Nine Bar Dervakk the Most Useless Av, E Gwindor the Dragon Mage Jaspar Ramanujan the White Adept Sephora Tuck the Fanatic
Pope Isstor pontificates. Jeska takes another step forward. Torog the Troll
M'elzar Nightchylde l' Olath Jabbress Vehement Nosphentor Demon-Fury
Assa the Banshee Queen Vhiral Woodrow
Hiro Qu'el'saruk the Warrior Dandy Sintt the Arm the Lowly Little Thief Varran
Draken-Korin
Brutus Blackheart, Barbarian wannabe Xiong Mao the Fire Panda
Grog WorldWalker Avatar of Rage & Humor Saint Loke Tacamo Tyranian
Caitlin Sraet |